Ogre::ParticleSystemFactory Class Reference

Factory object for creating ParticleSystem instances. More...

#include <OgreParticleSystemManager.h>

Inheritance diagram for Ogre::ParticleSystemFactory:

Public Member Functions

 ParticleSystemFactory ()
 ~ParticleSystemFactory ()
void _notifyTypeFlags (uint32 flag)
 Notify this factory of the type mask to apply.
virtual MovableObject * createInstance (const String &name, SceneManager *manager, const NameValuePairList *params=0)
 Create a new instance of the object.
void destroyInstance (MovableObject *obj)
 Destroy an instance of the object.
const String & getType (void) const
 Get the type of the object to be created.
uint32 getTypeFlags (void) const
 Gets the type flag for this factory.
void operator delete (void *ptr)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete (void *ptr, void *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)
void * operator new (size_t sz)
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz)
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
virtual bool requestTypeFlags (void) const
 Does this factory require the allocation of a 'type flag', used to selectively include / exclude this type from scene queries?

Static Public Attributes

static String FACTORY_TYPE_NAME

Protected Member Functions

MovableObject * createInstanceImpl (const String &name, const NameValuePairList *params)
 Internal implementation of create method - must be overridden.

Protected Attributes

uint32 mTypeFlag
 Type flag, allocated if requested.

Detailed Description

Factory object for creating ParticleSystem instances.

Definition at line 387 of file OgreParticleSystemManager.h.

Constructor & Destructor Documentation

◆ ParticleSystemFactory()

Ogre::ParticleSystemFactory::ParticleSystemFactory ( )

Definition at line 392 of file OgreParticleSystemManager.h.

◆ ~ParticleSystemFactory()

Ogre::ParticleSystemFactory::~ParticleSystemFactory ( )

Definition at line 393 of file OgreParticleSystemManager.h.

Member Function Documentation

◆ _notifyTypeFlags()

void Ogre::MovableObjectFactory::_notifyTypeFlags ( uint32 flag)
inherited

Notify this factory of the type mask to apply.

Remarks
This should normally only be called by Root in response to a 'true' result from requestTypeMask. However, you can actually use it yourself if you're careful; for example to assign the same mask to a number of different types of object, should you always wish them to be treated the same in queries.

Definition at line 628 of file OgreMovableObject.h.

References mTypeFlag.

◆ createInstance()

virtual MovableObject * Ogre::MovableObjectFactory::createInstance ( const String & name,
SceneManager * manager,
const NameValuePairList * params = 0 )
virtualinherited

Create a new instance of the object.

Parameters
nameThe name of the new object
managerThe SceneManager instance that will be holding the instance once created.
paramsName/value pair list of additional parameters required to construct the object (defined per subtype). Optional.

◆ createInstanceImpl()

MovableObject * Ogre::ParticleSystemFactory::createInstanceImpl ( const String & name,
const NameValuePairList * params )
protectedvirtual

Internal implementation of create method - must be overridden.

Implements Ogre::MovableObjectFactory.

◆ destroyInstance()

void Ogre::ParticleSystemFactory::destroyInstance ( MovableObject * obj)
virtual

Destroy an instance of the object.

Implements Ogre::MovableObjectFactory.

◆ getType()

const String & Ogre::ParticleSystemFactory::getType ( void ) const
virtual

Get the type of the object to be created.

Implements Ogre::MovableObjectFactory.

◆ getTypeFlags()

uint32 Ogre::MovableObjectFactory::getTypeFlags ( void ) const
inherited

Gets the type flag for this factory.

Remarks
A type flag is like a query flag, except that it applies to all instances of a certain type of object.

Definition at line 635 of file OgreMovableObject.h.

References mTypeFlag.

◆ operator delete() [1/3]

void Ogre::AllocatedObject< SceneObjAllocPolicy >::operator delete ( void * ptr)
inherited

Definition at line 96 of file OgreMemoryAllocatedObject.h.

◆ operator delete() [2/3]

void Ogre::AllocatedObject< SceneObjAllocPolicy >::operator delete ( void * ptr,
const char * ,
int ,
const char *  )
inherited

Definition at line 108 of file OgreMemoryAllocatedObject.h.

◆ operator delete() [3/3]

void Ogre::AllocatedObject< SceneObjAllocPolicy >::operator delete ( void * ptr,
void *  )
inherited

Definition at line 102 of file OgreMemoryAllocatedObject.h.

◆ operator delete[]() [1/2]

void Ogre::AllocatedObject< SceneObjAllocPolicy >::operator delete[] ( void * ptr)
inherited

Definition at line 113 of file OgreMemoryAllocatedObject.h.

◆ operator delete[]() [2/2]

void Ogre::AllocatedObject< SceneObjAllocPolicy >::operator delete[] ( void * ptr,
const char * ,
int ,
const char *  )
inherited

Definition at line 119 of file OgreMemoryAllocatedObject.h.

◆ operator new() [1/3]

void * Ogre::AllocatedObject< SceneObjAllocPolicy >::operator new ( size_t sz)
inherited

Definition at line 73 of file OgreMemoryAllocatedObject.h.

◆ operator new() [2/3]

void * Ogre::AllocatedObject< SceneObjAllocPolicy >::operator new ( size_t sz,
const char * file,
int line,
const char * func )
inherited

operator new, with debug line info

Definition at line 68 of file OgreMemoryAllocatedObject.h.

◆ operator new() [3/3]

void * Ogre::AllocatedObject< SceneObjAllocPolicy >::operator new ( size_t sz,
void * ptr )
inherited

placement operator new

Definition at line 79 of file OgreMemoryAllocatedObject.h.

◆ operator new[]() [1/2]

void * Ogre::AllocatedObject< SceneObjAllocPolicy >::operator new[] ( size_t sz)
inherited

Definition at line 91 of file OgreMemoryAllocatedObject.h.

◆ operator new[]() [2/2]

void * Ogre::AllocatedObject< SceneObjAllocPolicy >::operator new[] ( size_t sz,
const char * file,
int line,
const char * func )
inherited

array operator new, with debug line info

Definition at line 86 of file OgreMemoryAllocatedObject.h.

◆ requestTypeFlags()

virtual bool Ogre::MovableObjectFactory::requestTypeFlags ( void ) const
virtualinherited

Does this factory require the allocation of a 'type flag', used to selectively include / exclude this type from scene queries?

Remarks
The default implementation here is to return 'false', ie not to request a unique type mask from Root. For objects that never need to be excluded in SceneQuery results, that's fine, since the default implementation of MovableObject::getTypeFlags is to return all ones, hence matching any query type mask. However, if you want the objects created by this factory to be filterable by queries using a broad type, you have to give them a (preferably unique) type mask - and given that you don't know what other MovableObject types are registered, Root will allocate you one.

Definition at line 619 of file OgreMovableObject.h.

Member Data Documentation

◆ FACTORY_TYPE_NAME

String Ogre::ParticleSystemFactory::FACTORY_TYPE_NAME
static

Definition at line 395 of file OgreParticleSystemManager.h.

◆ mTypeFlag

uint32 Ogre::MovableObjectFactory::mTypeFlag
protectedinherited

Type flag, allocated if requested.

Definition at line 582 of file OgreMovableObject.h.

Referenced by MovableObjectFactory(), _notifyTypeFlags(), and getTypeFlags().


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.