Puma Reference Manual Puma::RuleTable Class Reference



Puma::RuleTable Class Reference

#include <RuleTable.h>

Inheritance diagram for Puma::RuleTable:
Inheritance graph

Public Member Functions

 ~RuleTable ()
 
void add (Token *, Token *=(Token *) 0)
 
Token * get (Token *)
 
- Public Member Functions inherited from Puma::List
 List ()
 Constructor. More...
 
 List (const List &copy)
 Copy-constructor. More...
 
 ~List ()
 Destructor. More...
 
List & operator= (const List &copy)
 Assignment operator. More...
 
List & operator+= (const List &list)
 Append the given list. More...
 
List operator+ (const List &list)
 Create a new list containing the elements of this list followed by the elements of the given list. More...
 
void clear ()
 Destroy the list elements. More...
 
void append (ListElement &element)
 Append an element to the list. More...
 
void prepend (ListElement &element)
 Prepend an element to the list. More...
 
void insert (ListElement *at, ListElement &element)
 Insert an element at the given list position. More...
 
void remove (ListElement *element)
 Remove the given element from the list. More...
 
void kill (ListElement *from, ListElement *to=(ListElement *) 0)
 Remove and destroy all elements between the given list elements. More...
 
void cut (List &out, ListElement *from, ListElement *to=(ListElement *) 0)
 Cut all elements between the given list elements. More...
 
List * copy (ListElement *from=(ListElement *) 0, ListElement *to=(ListElement *) 0)
 Copy all elements between the given list elements. More...
 
void paste (ListElement *at, const List &l)
 Insert copies of the elements of the given list at the given list position. More...
 
void paste_before (ListElement *at, const List &l)
 Insert copies of the elements of the given list before the given list position. More...
 
void move (ListElement *at, List &l)
 Insert the elements of the given list at the given list position. More...
 
void move_before (ListElement *at, List &l)
 Insert the elements of the given list before the given list position. More...
 
bool empty () const
 Check if the list is empty. More...
 
const ListElement * first () const
 Get the first element in the list. More...
 
const ListElement * last () const
 Get the last element in the list. More...
 
const ListElement * next (const ListElement *element) const
 Get the next element of the given element. More...
 
const ListElement * prev (const ListElement *element) const
 Get the previous element of the given element. More...
 

Constructor & Destructor Documentation

Puma::RuleTable::~RuleTable ( )
inline

Member Function Documentation

void Puma::RuleTable::add ( Token *  ,
Token *  = (Token *) 0 
)
Token* Puma::RuleTable::get ( Token *  )



Puma Reference Manual. Created on Fri Aug 28 2015.